Paricha 'Bomb' D.

Paricha 'Bomb' D.

User Research

32 stories

Maturity stages of design: child, teenager, adult and older
Paricha 'Bomb' D.

Paricha 'Bomb' D.

Futures

14 stories

Drawing of green cucamelon vines.
Paricha 'Bomb' D.

Paricha 'Bomb' D.

Design Theory Manifesto

No stories

Paricha 'Bomb' D.

Paricha 'Bomb' D.

Design Edu

27 stories

A stepped model which shows five key stages theory, hypothesis, experiment, observation, conclusion. Each subsequent step has an arrow back to previous steps, implying that as well as forward motion through the stages, designers can and should check back to previous assumptions and decisions and they develop more understanding of the situation and the effectiveness of their response.
Paricha 'Bomb' D.

Paricha 'Bomb' D.

Service Design

1 story

A 2x2 matrix with the Y-axis saying User Value from low to high and the X-axis saying “Effort by Organization” going from High to Low. There are dots around some post-its to show people have voted on certain ideas.
Paricha 'Bomb' D.

Paricha 'Bomb' D.

Speculative Design

3 stories

Paricha 'Bomb' D.

Paricha 'Bomb' D.

Games

1 story

A person playing Hedgemony. Photo by Evan Banks/RAND Corporation
Paricha 'Bomb' D.

Paricha 'Bomb' D.

Travel

1 story

Paricha 'Bomb' D.

Paricha 'Bomb' D.

Education Innovation

7 stories

Paricha 'Bomb' D.

Paricha 'Bomb' D.

Art

No stories

Paricha 'Bomb' D.

Paricha 'Bomb' D.

Sustainability

2 stories

an image showing the text user research principles
Paricha 'Bomb' D.

Paricha 'Bomb' D.

Community

5 stories

Paricha 'Bomb' D.

Paricha 'Bomb' D.

Justice

2 stories

Vector version of a female symbol merged with a question mark
Paricha 'Bomb' D.

Paricha 'Bomb' D.

Retail Design

No stories

Paricha 'Bomb' D.

Paricha 'Bomb' D.

Socially-conscious design educator and instigator in search of challenges that will help us thrive in the 22nd century.